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love it, some small bugs and a great concept as for feedback when a tacking feels like the movement shouldn't stop or at least move the player slightly forward its some great animations and the movement doesn't feel like it meets the visual expectation, and for that last move of the combo, it feels disappointing not having a sort of slam. that's all keep it up :)

cool place for gamers

Very pretty!

REALLY FUN!!! Very cool combat system. 

I love it! It should have a complete game with bosses and stuff. 

Really enjoyed the teleport combat mechanic.

Great game!  Please continue development!

unfortunately i was not able to play as lancer from popular game Deltarune which was made in 2018

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honestly i would buy a full game with more weapons more enemies and bosses

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i like this!!!

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The game is so cool. Played it for a night and its all I could think about

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The Art in this Game is insane, and it totally makes up for the slightly lacking gameplay. There isnt really any explanation, as to why you are there or what even the goal is. Also, this feels very much like a demo for the Gameplay mechanics, but artwise this is INSANE.

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I like the concept but I teleported more than I actually got to attack and there doesn't seem to be a dodging function quick enough to evade any of the attacks in the game, and the enemy variety was lacking with only 2 enemies with only one able to be fought with the basic attack

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The ART!

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no one think that the throwing enemy is unfair. If Im to close i cant touch it, I tried to dash and to teleport but the enemy disappear to fast and i cant hurt it. There is a method that I didnt try or is really unfair?

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just shift teleport directly to it, your tp damages the enemy

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cool game

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please expand this!

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i really like the idea of a teleport, its look cool, but it takes little time to understand how it works

Is this a demo? what was with the ending?

Anyways, pretty cool, but I feel like more of an explanation of how things happen is in order, like how should've I known to get back on the ship? Also, an indicator for when and where enemies would spawn would be nice. 7/10

i love it but i really hope if you update this and put more things into it like a shop or exp or coins or atleast more monsters

It's pretty cool. Kinda shallow with only 2 enemies, but telefrag is a very fun mechanic, hope you'll focus on that instead of general hacking and slashing.

очень крутая игра но мало контента, музыка топ, особенно мне понравились анимации персонажей

I think music is boring but not bad at all. It has a fewcombos that do not make me enjoy if you have many combos I think it will be better. and The last one is I NEED TO FIGHT SOME BOSS!! GIVE ME SOME BOSS I NEED TO SMACK IT. Art is good I like it but if you have more effect it will be better (for me)


4/5

It's like a more hopeful, less obscure version of the game it's based on. I especially like the music and vibe you've created here very much. Thank you for making this!

Will it ever be downloadable for mobile?

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I just wanted a way to edit the window size of the game...

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I Enjoy! :)

Awesome!

thiz is hard 100/10

am i the only one that thinks that the combat is a bit slow, i probably just suck , other than that its fun 

good

Pretty good game! Amazing experience =)

nice game

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The game is very cool. Currently there is not too much content, but it seems like it could be really good if it was fleshed out a bit more. Which it looks like might be in progress now.

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so... pause button would be a good idea

I would like to test but I cannot teleport, holding Y does not charge up but I keep teleporting short distances in a loop, therefore cannot progress in level 2. (Browser)

Awesome game so far in terms of graphics and core combat mechanics-- chaining together teleports to fight the ranged enemies while cutting swaths through the small enemies is pretty fun.  The level graphics are super pretty, and the M.C. Escher-like juxtaposition between the always-flat world and apparent depth and elevation changes is much more fun than frustrating or confusing.

Unfortunately, the game is currently extremely short and furthermore, really needs character interactions (and preferably imho at least a plot) to back up the environmental storytelling.  I see you are working on adding a boss fight after what's currently the last room, and that will definitely be cool and more of those are of course an important addition to this sort of game, but I hope that the world will be more fleshed out and populated in the future as well.

I really liked the game but I found it a bit annoying that from time to time I couldn't tell what damaged me. sometimes it seemed like i got damaged even though there where no enemies around. I dont know if there are some sort of traps i keep walking on but i genuinely cant tell what is ground and what is trap in that case. But apart from that this is really good, especially the looks of the game that makes it so satisfying.

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We just discussed your game on our podcast! Come check us out!

Episode 35: Seeing Old Friends and Making New Ones

http://scrachingtheitch.libsyn.com/

MAN THIS IS AMAZING, MY ONLY PROBLEM IS THE SHIFTBTN IS NOT COMFORTABLE. MAYBE MOUSE RIGHT CLICK. TO TELEPORT IS BETTER THAN SHOFT GIVE ME CONTROL 

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